ForgeApply
Try it free

ForgeApply · Job listing

Software Engineer/Developer

University of Wisconsin-Madison

Remote · Madison, WI, US

See all 342 open roles at University of Wisconsin-Madison

Tailor your resume for this University of Wisconsin-Madison job in about a minute.

ForgeApply tailors your resume and cover letter to this exact posting, then hands you a ready-to-submit application for University of Wisconsin-Madison's site. Free trial, no card required.

About this role

Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process.

Job Category: Academic Staff

Employment Type: Regular

Job Profile: Software Engineer/Developer I

Job Summary: We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.

Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.

The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.

Key Job Responsibilities: • Prepares program documentation and training requirements

• Maintains and troubleshoots applications, systems, or websites

• Implements data structure and systems performance strategies

• Reviews application design specifications, codes new applications, and makes enhancements to existing applications

• Develops or modifies technical specifications for low-complexity projects using disciplined software development practices

• Tests and debugs programs, and prepares systems test data

Department: School of Education / Wisconsin Center for Education Research- Field Day Lab

Compensation: Minimum: $70,000 Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund.

Required Qualifications: • Minimum of 7 years of professional software development experience, including experience developing games and interactive applications.

• Demonstrated expertise with Unity and a strong understanding of game development principles.

• Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed.

• Experience independently developing game prototypes from concept through implementation.

• Ability to read, understand, and refactor code efficiently.

• Experience translating project goals into technical implementation plans and engineering solutions.

• Experience leading technical decision-making for complex software projects.

• Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers.

• Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion.

• Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators.

• Strong written and verbal communication skills, including writing and maintaining clear documentation.

• Ability and comfort at moving across domains and mathematically model them into simulations.

• Experience mentoring interns or early-career developers.

• Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working.

• Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

Preferred Qualifications: • Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field.

• Experience leading development teams or serving as a technical lead.

• Experience with mathematical modeling or simulation development.

• Experience with educational games, serious games, or learning technologies.

• Experience collaborating in research or academic environments.

• Experience with audio editing and recording software.

• Experience establishing engineering best practices, code review processes, and development workflows.

Education: Bachelor's Degree, Computer Science preferred

How to Apply: To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials.   Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area.     Upload a copy of: •    Current Resume/CV -Include 5 published or completed games you have worked on

•   Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above

Notes: • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

• References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application pa

Salary insight

This posting doesn't disclose pay. Across 85 Madison jobs with disclosed salaries on ForgeApply, the median is $93k.

See full Software Engineer salary data for Madison

Based on live postings with disclosed pay on ForgeApply; refreshed daily. Not an estimate of this employer's offer.

Tailor your resume for this University of Wisconsin-Madison role before you apply.

Tailor my resume for this job

Similar jobs

More like this: Software Engineer Jobs · Remote Software Engineer Jobs · Software Engineer Jobs in Madison · Browse all jobs

Free ATS checker · No Salary on the Job Posting? How to Find the Number Before You Interview