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Sr Effects Technical Director

Disney

Remote · Remote Worker Location, United States, US$132k – $169k

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Job Posting Title: Sr Effects Technical Director Req ID: 10042259 Job Description:

The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.   What You’ll Do • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems • Light complex/multiple creatures (hairy or furry creatures) and elements • Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots • Excellent pipeline scripting ability • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency • Can write/hack procedural surface shaders and volumetric shaders with proficiency • Can animate moderate objects with proficiency • Can pick-up new techniques quickly and easily and can debug just about anything • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability

What We’re Looking For • 3-5+ years production experience or feature film experience with effects simulation work • Bachelor's degree in computer science, engineering or computer graphics • Demo reel required • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot. • Exhibits excellent listening and communication skills, able to receive direction and criticism • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude. • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look. • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions. • Prioritizes tasks and manages time very well • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions • C++ skills • Nice to have: • Linux and scripting ability in Python • experience in MEL

The hiring range for this position in Oregon is $132,300 to $169,300 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Job Posting Segment: ILM San Francisco Job Posting Primary Business: ILM San Francisco Primary Job Posting Category: Effects Design Employment Type: Full time Primary City, State, Region, Postal Code: Remote Worker Location, USA Alternate City, State, Region, Postal Code:

Date Posted: 2023-10-19

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