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Senior Engineer - Computer Vision / Machine Learning
Hawkeyeinnovations
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About this role
(INTERNAL ONLY) SENIOR ENGINEER - COMPUTER VISION / MACHINE LEARNING
Location: UK (London) preferred, Hungary considered Contract: Permanent full-time Level: 4
ABOUT THE ROLE
You'll own the CV and physical-modelling layer within DemTech's tracking pipeline - working on top of ML-provided detection models to produce trajectory and positional outputs (e.g. trajectory estimation, motion reconstruction, 2D-to-3D reconstruction problems).
This role exists because tracking data is only as useful as the reconstruction layer that sits between detection and the outputs people actually rely on - dashboards, officiating decisions, performance insight. You'll own that layer within a small, fast-moving sports technology product team, working with real-world data.
You'll also be expected to work within DemTech's AI-first ways of working - using AI-delegated and AI-augmented development practices as a normal part of how you build, not as a separate initiative layered on top.
Key Responsibilities
- Own the day-to-day delivery of the 2D-to-3D reconstruction pipeline - converting raw detections into positional and trajectory outputs using physics-based modelling (trajectory estimation, motion reconstruction, projectile physics), operating with autonomy within agreed direction.
- Work directly with the ML discipline team on model performance - proposing and prototyping improvements where applied CV work surfaces opportunities, rather than only consuming their output. Strong performers here are expected to shape R&D-adjacent proposals, not just execute them.
- Hold a genuine voice in technical decisions on algorithm design and data pipeline structure - contribute to architectural milestones and offer insight on peers' work, including alternative solutions and design tradeoffs.
- Own the accuracy and reliability of tracking outputs across variable, real-world deployment conditions.
- Support optimisation and deployment of models onto embedded, resource-constrained hardware, using deployment techniques such as TensorRT, ONNX, quantisation, pruning, and bottleneck profiling.
- Use AI-delegated and AI-augmented development practices as a standard part of the role.
Key Attributes & Skills
- Strong applied computer vision experience, with solid grounding in mathematical and physical modelling - trajectory estimation, motion reconstruction, projectile physics, or comparable 2D-to-3D reconstruction problems.
- C++ required; Python experience is a plus for prototyping and tooling.
- Working knowledge of ML techniques, with genuine interest in contributing to model improvement conversations and proposing R&D-adjacent ideas - core training and validation sit elsewhere.
- Practical experience with model deployment and optimisation tooling (e.g. TensorRT, ONNX, quantisation, pruning, bottleneck profiling) for embedded or resource-constrained environments.
- Experience with camera-based data sources, tracking pipelines, or spatial/temporal data.
- Comfortable with ambiguity - this is a build-phase product with evolving scope.
- Strong communication skills - able to work with data platform, backend, and frontend engineers on data contracts and outputs, and to explain complex problems and solutions clearly to others.
What This Role Is Not
- Not a primary ML research role - core model training and validation sit with the ML discipline team or associated ML engineers, though close collaboration and proposing improvements is expected.
- Not a data engineering role - a separate role owns storage, transformation, and API exposure of the outputs produced here.
- Not a people-management role by default - this is an individual contributor position with genuine technical ownership of the CV/reconstruction domain, day-to-day and under agreed direction rather than final sign-off authority.
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